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	<title>Monash Liberals &#187; game</title>
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		<title>Video Game Design Programs at Game Design Schools</title>
		<link>http://www.monashliberals.org/video-game-design-programs-at-game-design-schools/</link>
		<comments>http://www.monashliberals.org/video-game-design-programs-at-game-design-schools/#comments</comments>
		<pubDate>Fri, 07 Aug 2009 10:32:58 +0000</pubDate>
		<dc:creator>richard</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[articles]]></category>
		<category><![CDATA[college]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[program]]></category>
		<category><![CDATA[school]]></category>
		<category><![CDATA[training]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.monashliberals.org/?p=103</guid>
		<description><![CDATA[The entertainment field is actually the most lucrative and growing industry we have today. Due to this there has been an increase in the demand for skilled personnel in the entertainment world. Video game enthusiasts have been given an opportunity to study video game design in an in depth manner. The communications field has created [...]]]></description>
			<content:encoded><![CDATA[<p>The entertainment field is actually the most lucrative and growing industry we have today. Due to this there has been an increase in the demand for skilled personnel in the entertainment world. Video game enthusiasts have been given an opportunity to study video game design in an in depth manner. The communications field has created opportunities for people interested in this field by coming up with animation productions.</p>
<p>There is a game design school where you can get to know about what the field encompasses. This is having the following modules in which one gets to learn about: user interface design, interactive application design, product design, audio and video editing, game development, web design and industrial visualization. The best thing about the these programs is that they are engaging and anyone with an interest in the arts can do them successfully. The digital arts programs are categorized into many disciplines meaning that there is a wide scope of subjects that a learner gets to know of. The subjects are namely: illustration, traditional drawing, graphic design, sculpter, 3D modelling, story development, sound design, animation video, story telling, media integration and storyboarding<span id="more-103"></span></p>
<p>These design programs offered at a game design school are technical and they come in applied courses. These programs which are utilized by companies which embrace an integrated media and are usually structured in such a way that they allow the learners focus and specialize in a specific area. If your interest is in video editing then you can choose to pursue video editing which is your area of interest.</p>
<p>To take up these packages of video game design you have to have web design skills like web interface and fundamental programming graphics. These are the concepts required for any students aspiring to do the course. The video game design Students are usually introduced to the graphics, concepts, strategies and terminologies required in order to understand the whole subject .A student is usually accredited with a bachelor of science in Digital Art and Animation and a Bachelor of Science in Digital Audio Technology</p>
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		<title>Just the Facts &#8211; A Fun Bible Activity on the New Testament</title>
		<link>http://www.monashliberals.org/just-the-facts-a-fun-bible-activity-on-the-new-testament/</link>
		<comments>http://www.monashliberals.org/just-the-facts-a-fun-bible-activity-on-the-new-testament/#comments</comments>
		<pubDate>Mon, 25 May 2009 08:32:45 +0000</pubDate>
		<dc:creator>richard</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[articles]]></category>
		<category><![CDATA[bible]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://www.monashliberals.org/?p=91</guid>
		<description><![CDATA[Did you know that there are 260 chapters in the entire New Testament?  Or did you know that the Old Testament contains a total of 181,253 words (depending on the translation of course)?  And did you know that the book of Acts is the longest book in the New Testament and that Third John is [...]]]></description>
			<content:encoded><![CDATA[<p>Did you know that there are 260 chapters in the entire New Testament?  Or did you know that the Old Testament contains a total of 181,253 words (depending on the translation of course)?  And did you know that the book of Acts is the longest book in the New Testament and that Third John is the shortest?</p>
<p>Well, if you didn&#8217;t know these facts about the second testament of God&#8217;s word, don&#8217;t worry!  Just play &#8220;Just the Facts!&#8221; and you will soon be on your way to possessing a greater mind indeed.</p>
<p><strong>Here&#8217;s what you do:</strong> This game is best played with a pocket chart, but you could also lay the cards you will create out on a table.  (Don&#8217;t know what a pocket chart is?  Google the term and you&#8217;ll find out.)  You will need to make a total of 21 cards.  These can be index cards or made nicely on your computer.  Three of the cards will say &#8220;New Testament&#8221;.  Nine of the cards will say the following numbers or words:</p>
<p>1. 27<br />
2. 260<br />
3. 7959<br />
4. 181,253<br />
5. Acts<br />
6. Third John<br />
7. 4<br />
8. 1<br />
9. 22</p>
<p>The 9 remaining cards will say the following:</p>
<p>1. Books<br />
2. Chapters<br />
3. Verses<br />
4. Words<br />
5. Longest Book<br />
6. Shortest Book<br />
7. Gospels<br />
8. Historical Books<br />
9. Letters or Epistles</p>
<p>Place the 3 &#8220;New Testament&#8221; cards along with the first set of 9 cards face down on your pocket chart or on a table in jumbled order.  Then place the other set of 9 cards face out so that the whole class can easily see them.  The numbers shown above in each list correspond with each other.  For example, there are 27 books in the New Testament as matched above.</p>
<p>Now divide your class into 2 teams.  Have one team member go first.  Explain that the cards on the pocket chart give facts about the New Testament.  The child will need to match the card he picks with one of the cards that are displayed face out.  If he makes a correct match, those 2 cards can now be set aside.  If an incorrect match is made, the pocket chart card should be returned to its original place.  However, if the child picks an &#8220;New Testament&#8221; card, their team holds that card.  No match needs to be made and the play goes to the next team.  The team that finds 2 &#8220;New Testament&#8221; cards first is the winner.</p>
<p>As a suggestion, if a team finds the &#8220;New Testament&#8221; cards early on in the game, you might want to continue the game by allowing each team to try and make matches.  For each match that is made, award 100 points.  The team with the most points wins.</p>
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